“Do you like playing video games?”
“About how many hours per week?”
“Is there any animation in your favorite game?” are the typical ice-breaker questions in an EVCoder Intro to Animation workshop.
The most common response is to look around the room and observe what others are saying. Observation. That is one of the primary skills needed to be an animator. A good animator is a keen spectator, noticing everything. After some honest and somewhat honest confessions about the hours spent per week on video games, we dive into the world of animation, starting off with what exactly is animation, a brief history of animation, and within the first thirty minutes we are talking about the twelve basic principles of animation.
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